Hangman

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Controls

  • Type a letter or click it on the on-screen keyboard.
  • Six wrong guesses and the man is fully drawn.
  • Click "New word" to play again.

Hangman is the classic pencil-and-paper word game that’s been played in homes and classrooms for at least 150 years. One player thinks of a word; the other guesses letters one at a time. Each wrong guess adds a body part to a stick-figure being hanged on a gallows. Six (or seven, depending on rules) wrong guesses and the figure is complete — game over. Guess the word before that happens.

How to play

  • A secret word is chosen. Its length is shown as a row of blank dashes (one dash per letter).
  • Click or type a letter to guess it.
  • If the letter is in the word, all instances are filled in.
  • If not, a body part is added to the hangman figure. Standard parts (in order): head, body, left arm, right arm, left leg, right leg.
  • 6 wrong guesses (some variants 7-10) = game over.
  • Guess the full word before the figure is completed to win.

Beginner strategy: letter frequency

  • English letter frequency (most common): E, T, A, O, I, N, S, H, R, D, L, U, C, M, W, F, G, Y, P, B, V, K, J, X, Q, Z.
  • Vowel rule. Every English word has at least one vowel. Guess E first (~13% of all letters in English), then A, O, I.
  • Don’t ignore consonants. T, N, S, R, D, L appear in 50%+ of all words. Guess them after E.
  • Y as a vowel. In words ending in Y (HAPPY, FUNNY), Y acts like a vowel. Worth guessing late.
  • The classic opener: guess E, then A or T, then O or N. By the time you’ve used 5 guesses, you typically have the vowel skeleton.

Intermediate strategy: letter position patterns

  • Common starting letters. Most common letters at the start of English words: T, A, O, S, W, B, C, D, P, M.
  • Common ending letters. E, S, T, D, N, R, Y. If the last letter is unrevealed, these are most likely.
  • Letter pairs (digraphs). TH, HE, IN, ER, AN, RE, ON, AT, EN, ND, TI, ES, OR, TE, OF, ED, IS, IT, AL, AR. If you see one letter of a common digraph, the next is likely.
  • Double letters. LL, EE, SS, OO, TT, FF, RR, NN, PP. Common in English. If you’ve revealed an L, look for LL patterns.
  • The Q-U rule. Q is almost always followed by U in English. If you guess Q correctly, immediately guess U.

Advanced strategy: pattern matching

  • Pattern recognition. Given partial word “_ _ I _ E”, common matches include “WHITE”, “BRIDE”, “TRIBE”, “WRITE”. Memorize 5-letter pattern families.
  • Word frequency database. The most common 1,000 English words appear in 75% of writing. Guess from this list before exotic words.
  • Length-based strategy. 3-letter words: THE, AND, FOR, ARE, BUT, NOT, YOU, ALL. 4-letter: WITH, HAVE, FROM, THIS. 5-letter: WOULD, ABOUT, THEIR.
  • Information-theory optimal guess. The “best” guess minimizes expected remaining word space. For an empty word, E reduces possibility space the most.
  • Resource: word lists. Solvers exist that, given partial information, return all dictionary matches. Useful for studying patterns, not for cheating.

The math: information per guess

  • Optimal first 5 letters: E, A, O, I, R cover 50%+ of all letter positions. After these 5, you typically have enough scaffolding to guess the word.
  • 6-guess survival rate. With optimal play on common words, win rate is 80%+. On rare or 3-letter words, much lower.
  • Hardest words to guess: JAZZ, FUZZ, BUZZ, PIZZA. Multiple unusual consonants packed together; no common vowels predominate.
  • Easiest: long words with common letters. POLITICIAN, INDEPENDENCE.

Hangman’s history

  • Pre-1800s. Word-guessing games appear in various forms in Europe; the Hangman gallows imagery is a 19th-century addition.
  • 1894 — first published rules: “Birch’s Boards” mentions Hangman-like game.
  • 1950s — TV variant: American TV show “Hangman” (briefly) brought the game to mass audiences.
  • 1975 — Hangman the toy: Milton Bradley releases a Hangman board game.
  • 1980s — Wheel of Fortune: the game show takes the Hangman format mainstream — guess letters, buy vowels.
  • 2010s — apps: Hangman is one of the most-cloned mobile word games.

Common mistakes

  • Guessing rare letters early. J, Q, X, Z appear in <0.5% of letter positions. Wasting an early guess on Z is rarely justified.
  • Ignoring position info. A revealed letter at position 1 of a 5-letter word tells you a lot about which words match — use it.
  • Guessing the word too early. Most games allow you to guess the full word. Wrong full-word guesses cost a body part — wait until you’re 90%+ sure.
  • Sticking to your guess plan. If you’ve revealed “_ U _ Z”, the answer is almost certainly BUZZ or FUZZ. Don’t keep guessing letters when the word is clear.

Variants

  • Wheel of Fortune. TV adaptation; players “buy” vowels with earned money.
  • Lingo. 5-letter Hangman with position feedback (precursor to Wordle).
  • Categories Hangman. The word belongs to a stated category (countries, fruits, animals).
  • Reverse Hangman / Evil Hangman. The game dynamically picks the hardest dictionary word given your guesses — never commits to a word until forced.
  • Phrase Hangman. Multi-word phrases instead of single words. More body parts allowed.

FAQ

  • Q: How many wrong guesses are allowed? A: Standard is 6 (head, body, 2 arms, 2 legs). Some variants allow 7-11 with face features (eyes, nose, mouth, hat).
  • Q: Best starting letter? A: E. The most common letter in English text by a wide margin.
  • Q: Should I guess the whole word? A: Only when 90%+ confident. Wrong full-word guess = same penalty as wrong letter.
  • Q: Why is Hangman called Hangman? A: The drawing of the hanged figure. Some modern educational versions replace the gallows with neutral imagery (snowman, balloon) due to the morbid theme.

For other word games, try Wordle, Word Search, Anagram, or Spelling Bee.